The future “ubiquitous computing” classroom is here in anybody’s pocket!
Math4mobile tools developed upon 25 years of R&D of cognitive-oriented educational technology, turn cellular phones into tools that encourage creative mathematical thinking and can be used anywhere at any time.
Graph2go and other Math4Mobile favorite software applications, tap into the unique capabilities of mobile devices, supporting collaboration, through communication of visual data. With the help of 2D barcodes, Math4Mobile turns any printed book diagram into interactive diagram. Click2Go, the Mobile Interaction System, supports knowledge construction in large groups.
Tags: 2D Barcode, classrom, Ubiquitous Classrom